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Real-Time Interactive Structural Analysis

Professor: Panagiotis Michalatos Course: Introduction to Computational Design The aim of this project is to enhance the ability of designers to visualize and compute structural analysis of surfaces and shell structures. As a real time interactive tool, its intention is to familiarize people with everyday shell structures as well as assist in early stage form finding. Tools Used: Microsoft Visual Studio Kinect Millipede/Sawapan Harvard GSD | Fall 2015 | Group of 4 Physical Computing Design Tools Graduate, PhD MetaVoxels Graduate, PhD
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Augmented Robotic-Interaction

Professor: Andrew Witt Course: Mechatronic Optics   The objective of the project was to develop creative and interactive tools for designers to view, analyze and fabricate their designs only using simple gesture movements. The software “SketchHand” was developed to act as a link between the gestural movement capture, the design and output analysis, and the robotic control. The hologram was the projection technique. The user is able to not only choose or design a pattern, but also to get its instant stress analysis. The tool-path is automatically calculated and the pattern is woven, ensuring an augmented robotic-interaction.   Harvard GSD | Fall 2015 | Group of 2
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Passive Heliotropism

Professor: Skylar Tibbits Course: Active Architecture   Inspired by the movement of the sun flower with the sun, this project aims to mimic the movement by only using plastic sheets and water. In the following experiments explored the use of water and phase change “evaporation” as an actuator that could cause movement and translation. A scientific research method was used to understand and control the movement by testing a wide range of geometries, plastics, sealing methods, liquids.. MIT | Fall 2015 | Individual
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Heat Actuated Auxetic Facades

Professor: Martin Bechthold Course: Nano Micro Macro: Adaptive Material Laboratory This project is an experimental and computational investigation that focuses on the design and development of highly transformable materials and patterns that can be used as adaptive exterior shading systems. The possibility of reversible transformations were explored using materials with two-way shape memory effects such as shape memory alloys and polymers to couple them with auxetic patterns to control the transformations. The proposed shading system lead to an improved daylighting performance as well as a significant reduction in glare. Harvard GSD | Fall 2015 | Group of 3 Physical Computing Design Tools Graduate, PhD MetaVoxels Graduate, PhD
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